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API > API/Editor > API/Editor/SkeletonEditor > API/Editor/SkeletonEditor/ISkeletonTree
References
| Module | SkeletonEditor |
| Header | /Engine/Source/Editor/SkeletonEditor/Public/ISkeletonTree.h |
| Include | #include "ISkeletonTree.h" |
void SetSkeletalMesh
&40;
class USkeletalMesh &42; NewSkeletalMesh
&41;
Remarks
Set the skeletal mesh we optionally work with