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FBlendProfilePickerArgs |
Argument used to set up the blend profile picker |
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FSkeletonTreeArgs |
Init params for a skeleton tree widget |
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FSkeletonTreeBuilder |
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FSkeletonTreeBuilderArgs |
Options for skeleton building |
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FSkeletonTreeBuilderOutput |
Output struct for builders to use |
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FSkeletonTreeFilterArgs |
Basic filter used when re-filtering the tree |
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FSkeletonTreeItem |
Provides basic stub functionality for ISkeletonTreeItem-derived classes |
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FSkeletonTreeSelection |
Helper for processing tree selections |
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IEditableSkeleton |
Interface used to deal with skeletons that are currently being edited |
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ISkeletonEditor |
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ISkeletonEditorModule |
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ISkeletonTree |
Interface used to deal with skeleton editing UI |
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ISkeletonTreeBuilder |
Interface to implement to provide custom build logic to skeleton trees |
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ISkeletonTreeItem |
Interface for a skeleton tree item |
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UBoneProxy |
Proxy object used to display/edit bone transforms |
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USkeletonToolMenuContext |
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