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API > API/Editor > API/Editor/SerializedRecorderInterface > API/Editor/SerializedRecorderInterface/FSpawnProperty
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Serializers/MovieSceneSpawnSerialization.h |
|
|
|
Serializers/MovieSceneSpawnSerialization.h |
|
FSpawnProperty()
| |
|
| Name |
FSpawnProperty |
| Type |
function |
| Header File |
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneSpawnSerialization.h |
| Include Path |
#include "Serializers/MovieSceneSpawnSerialization.h" |
FSpawnProperty()
| |
|
| Name |
FSpawnProperty |
| Type |
function |
| Header File |
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneSpawnSerialization.h |
| Include Path |
#include "Serializers/MovieSceneSpawnSerialization.h" |
FSpawnProperty
(
FFrameNumber InKeyTime,
bool InVal
)