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Extended base interface for channel types that specify extended editor data (ie, TMovieSceneChannelTraits<>::ExtendedEditorDataType is not void)
| Name | TSequencerChannelInterfaceBase< ChannelType, true > |
| Type | struct |
| Header File | /Engine/Source/Editor/Sequencer/Public/SequencerChannelInterface.h |
| Include Path | #include "SequencerChannelInterface.h" |
Syntax
template<typename ChannelType>
struct TSequencerChannelInterfaceBase< ChannelType, true > : public TSequencerChannelInterfaceCommon< ChannelType >
Implements Interfaces
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| ExtendedEditorDataType | TMovieSceneChannelTraits< ChannelType >::ExtendedEditorDataType | SequencerChannelInterface.h |
Functions
Public
Overridden from ISequencerChannelInterface
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FKeyHandle AddOrUpdateKey_Raw
(
FMovieSceneChannel* InChannel, |
Add (or update) a key to the specified channel using it's current value at that time, or some external value specified by the extended editor data | SequencerChannelInterface.h |