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Unreal Engine C++ API Reference > Editor > Sequencer > ISectionLayoutBuilder
References
Module | Sequencer |
Header | /Engine/Source/Editor/Sequencer/Public/ISectionLayoutBuilder.h |
Include | #include "ISectionLayoutBuilder.h" |
void PushCategory
(
FName CategoryName,
const FText & DisplayLabel,
FGetMovieSceneTooltipText GetGroupTooltipTextDelegate,
TFunction < TSharedPtr < UE::Sequencer::FCategoryModel >, const FText &)> OptionalFactory
)
Remarks
Pushes a new category onto the layout. If there is a current category, this category will appear as a child of the current category
Parameters
Name | Description |
---|---|
CategoryName | The name of the category |
DisplayLabel | The localized display label for the category |