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Unreal Engine C++ API Reference > Editor > Sequencer > FSequencerKeyStructGenerator
Type | Name | Description | |
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UMovieSceneKeyStructType * | Allocate a brand new, empty key struct type. | |
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UMovieSceneKeyStructType * | AllocateNewKeyStruct
(
UScriptStruct* ChannelType |
Allocate a brand new, key struct type, automatically discovering time/value properties from property meta-data. |