Navigation
API > API/Editor > API/Editor/SequenceRecorder
| Name | ISequenceAudioRecorder |
| Type | class |
| Header File | /Engine/Source/Editor/SequenceRecorder/Public/ISequenceAudioRecorder.h |
| Include Path | #include "ISequenceAudioRecorder.h" |
Syntax
class ISequenceAudioRecorder
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~ISequenceAudioRecorder() |
Virtual destructor | ISequenceAudioRecorder.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Start
(
const FSequenceAudioRecorderSettings& Settings |
Start recording audio data | ISequenceAudioRecorder.h | |
void Stop
(
TArray< USoundWave* >& OutSoundWaves |
Stop recording audio data | ISequenceAudioRecorder.h |