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API > API/Editor > API/Editor/SequenceRecorder
Helper struct for recording properties
| Name | FPropertyKey |
| Type | struct |
| Header File | /Engine/Source/Editor/SequenceRecorder/Public/MovieScenePropertyRecorder.h |
| Include Path | #include "MovieScenePropertyRecorder.h" |
Syntax
template<typename PropertyType >
struct FPropertyKey
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Time | FFrameNumber | MovieScenePropertyRecorder.h | ||
| Value | PropertyType | MovieScenePropertyRecorder.h |