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API > API/Editor > API/Editor/SceneOutliner
Settings for the Scene Outliner set by the programmer before spawning an instance of the widget. This is used to modify the outliner's behavior in various ways, such as filtering in or out specific classes of actors.
| Name | FSceneOutlinerInitializationOptions |
| Type | struct |
| Header File | /Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerPublicTypes.h |
| Include Path | #include "SceneOutlinerPublicTypes.h" |
Syntax
struct FSceneOutlinerInitializationOptions : public FSharedSceneOutlinerData
Inheritance Hierarchy
- FSharedSceneOutlinerData → FSceneOutlinerInitializationOptions
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSceneOutlinerInitializationOptions() |
Constructor | SceneOutlinerPublicTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bCanSelectGeneratedColumns | bool | Can select the columns generated by right clicking on the header menu. | SceneOutlinerPublicTypes.h | |
| bFocusSearchBoxWhenOpened | bool | If true, the search box will gain focus when the scene outliner is created | SceneOutlinerPublicTypes.h | |
| bShowCreateNewFolder | bool | If true, the Scene Outliner will expose a Create New Folder button | SceneOutlinerPublicTypes.h | |
| bShowHeaderRow | bool | True if we should draw the header row above the tree view | SceneOutlinerPublicTypes.h | |
| bShowSearchBox | bool | Whether the Scene Outliner should expose its searchbox | SceneOutlinerPublicTypes.h | |
| FilterBarOptions | FSceneOutlinerFilterBarOptions | Init options related to the filter bar | SceneOutlinerPublicTypes.h | |
| Filters | TSharedPtr< FSceneOutlinerFilters > | Optional collection of filters to use when filtering in the Scene Outliner | SceneOutlinerPublicTypes.h | |
| ModeFactory | FCreateSceneOutlinerMode | SceneOutlinerPublicTypes.h | ||
| OutlinerIdentifier | FName | Identifier for this outliner; NAME_None if this view is anonymous (Needs to be specified to save visibility of columns in EditorConfig) | SceneOutlinerPublicTypes.h | |
| PrimaryColumnName | FName | The primary column for this outliner, used to determine initial sorting and where the hierarchy arrows appear | SceneOutlinerPublicTypes.h |