Navigation
API > API/Editor > API/Editor/SVGDistanceField
| Name | FDistanceFieldImage |
| Type | struct |
| Header File | /Engine/Source/Editor/SVGDistanceField/Public/DistanceFieldImage.h |
| Include Path | #include "DistanceFieldImage.h" |
Syntax
struct FDistanceFieldImage
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| bSRGB | bool | DistanceFieldImage.h | |
| MipGenSettings | TextureMipGenSettings | DistanceFieldImage.h | |
| RawPixelDataCompressionFormat | ETextureSourceCompressionFormat | DistanceFieldImage.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CompressionSettings | TextureCompressionSettings | DistanceFieldImage.h | ||
| Format | ETextureSourceFormat | DistanceFieldImage.h | ||
| PixelFormat | EPixelFormat | DistanceFieldImage.h | ||
| RawPixelData | TArray64< uint8 > | DistanceFieldImage.h | ||
| SizeX | int32 | DistanceFieldImage.h | ||
| SizeY | int32 | DistanceFieldImage.h |