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Unreal Engine C++ API Reference > Editor > Persona
Inheritance Hierarchy
- IAssetEditorInstance
- FBaseToolkit
- TSharedFromThis
- FAssetEditorToolkit
- FWorkflowCentricApplication
- FPersonaAssetEditorToolkit
- FIKRetargetEditor
- FIKRigEditorToolkit
- FMLDeformerEditorToolkit
- FPhysicsControlProfileEditorToolkit
- IAnimationEditor
- IOptimusEditor
- IPhysicsAssetEditor
- ISkeletalMeshEditor
- ISkeletonEditor
References
Module | Persona |
Header | /Engine/Source/Editor/Persona/Public/PersonaAssetEditorToolkit.h |
Include | #include "PersonaAssetEditorToolkit.h" |
Syntax
class FPersonaAssetEditorToolkit : public FWorkflowCentricApplication
Remarks
Persona asset editor toolkit wrapper, used to auto inject the persona editor mode manager
Overridden from FBaseToolkit
Type | Name | Description | |
---|---|---|---|
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void | FAssetEditorToolkit interface |