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Batched element parameters for texture paint shaders used for paint blending and paint mask generation
| Name | FMeshPaintBatchedElementParameters |
| Type | class |
| Header File | /Engine/Source/Editor/MeshPaint/Public/TexturePaintHelpers.h |
| Include Path | #include "TexturePaintHelpers.h" |
Syntax
class FMeshPaintBatchedElementParameters : public FBatchedElementParameters
Inheritance Hierarchy
- FRefCountedObject → FBatchedElementParameters → FMeshPaintBatchedElementParameters
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ShaderParams | MeshPaintRendering::FMeshPaintShaderParameters | Shader parameters | TexturePaintHelpers.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BindShaders
(
FRHICommandList& RHICmdList, |
Binds vertex and pixel shaders for this element | TexturePaintHelpers.h |