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| Name | FSCSEditorTreeNodeActorBase |
| Type | class |
| Header File | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h |
| Include Path | #include "SSCSEditor.h" |
Syntax
class FSCSEditorTreeNodeActorBase : public FSCSEditorTreeNode
Inheritance Hierarchy
- TSharedFromThis< FSCSEditorTreeNode > → FSCSEditorTreeNode → FSCSEditorTreeNodeActorBase
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSCSEditorTreeNodeActorBase
(
FSCSEditorTreeNode::ENodeType InNodeType, |
SSCSEditor.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Super | FSCSEditorTreeNode | SSCSEditor.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ComponentNodes | TArray< FSCSEditorTreeNodePtrType > | Root set of components (contains the root scene component and any non-scene component nodes) | SSCSEditor.h | |
| OwnerNodePtr | FSCSEditorTreeNodePtrType | The actor's subtree owner (if valid) | SSCSEditor.h | |
| SceneRootNodePtr | FSCSEditorTreeNodePtrType | The actor's scene root node (if valid) | SSCSEditor.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TArray< FSCSEditorTreeNodePtrType > & GetComponentNodes() |
Returns the set of root nodes | SSCSEditor.h | |
FSCSEditorTreeNodePtrType GetOwnerNode() |
SSCSEditor.h | ||
FSCSEditorTreeNodePtrType GetSceneRootNode() |
SSCSEditor.h | ||
void SetOwnerNode
(
FSCSEditorTreeNodePtrType NewOwnerNode |
SSCSEditor.h | ||
void SetSceneRootNode
(
FSCSEditorTreeNodePtrType NewSceneRootNode |
SSCSEditor.h |
Overridden from FSCSEditorTreeNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void AddChild
(
FSCSEditorTreeNodePtrType InChildNodePtr |
Adds the given node as a child node. | SSCSEditor.h | |
virtual bool CanEdit() |
SSCSEditor.h | ||
virtual UBlueprint * GetBlueprint() |
SSCSEditor.h | ||
virtual FName GetNodeID() |
SSCSEditor.h | ||
virtual bool IsInstanced() |
SSCSEditor.h | ||
virtual void RemoveChild
(
FSCSEditorTreeNodePtrType InChildNodePtr |
Removes the given node from the list of child nodes. | SSCSEditor.h |