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API > API/Editor > API/Editor/Kismet
| Name | FSCSEditorTreeNodeChildActor |
| Type | class |
| Header File | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h |
| Include Path | #include "SSCSEditor.h" |
Syntax
class FSCSEditorTreeNodeChildActor : public FSCSEditorTreeNodeActorBase
Inheritance Hierarchy
- TSharedFromThis< FSCSEditorTreeNode > → FSCSEditorTreeNode → FSCSEditorTreeNodeActorBase → FSCSEditorTreeNodeChildActor
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSCSEditorTreeNodeChildActor
(
AActor* InActor |
SSCSEditor.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UChildActorComponent * GetChildActorComponent() |
SSCSEditor.h |
Overridden from FSCSEditorTreeNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsFlaggedForFiltration() |
Query that determines if this item should be filtered out or not | SSCSEditor.h |