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API > API/Editor > API/Editor/ContentBrowser
A widget to display a list of filtered assets
| Name | SAssetView |
| Type | class |
| Header File | /Engine/Source/Editor/ContentBrowser/Public/SAssetView.h |
| Include Path | #include "SAssetView.h" |
Syntax
class SAssetView : public SCompoundWidget
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → SWidget → SCompoundWidget → SAssetView
- FSlateControlledConstruction → SWidget → SCompoundWidget → SAssetView
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
SAssetView() |
SAssetView | SAssetView.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~SAssetView() |
SAssetView.h |
Structs
| Name | Remarks |
|---|---|
| FArguments | |
| FCreateDeferredItemData | A struct to hold data for the deferred creation of a file or folder item |
| FQuickJumpData | Struct holding the data for the asset quick-jump |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| AssetViewOptionsMenuRegistration | FDelayedAutoRegisterHelper | Registers the menu used by the settings button | SAssetView.h |
| NavigationBarMenuExtensionRegistration | FDelayedAutoRegisterHelper | Extend the bottom navigation bar | SAssetView.h |
| TileViewHeightPadding | int32 | Vertical padding for the TileViewItem | SAssetView.h |
| TileViewWidthPadding | int32 | Horizontal padding for the TileViewItem | SAssetView.h |
| ToolBarMenuExtensionRegistration | FDelayedAutoRegisterHelper | Extend the top toolbar | SAssetView.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FAssetContextMenu | friend | SAssetView.h |
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AllowThumbnailHintLabel | bool | Whether to ever show the hint label on thumbnails | SAssetView.h | |
| AmortizeStartTime | double | When delegate amortization began | SAssetView.h | |
| AssetClassPermissionList | TSharedPtr< FPathPermissionList > | SAssetView.h | ||
| AssetShowWarningText | TAttribute< FText > | The text to show when there are no assets to show | SAssetView.h | |
| AssetThumbnailPool | TSharedPtr< FAssetThumbnailPool > | Pool for maintaining and rendering thumbnails | SAssetView.h | |
| AssetViewOptionsProfile | TOptional< FName > | An optional profile name for the asset view options menu. | SAssetView.h | |
| AwaitingRename | TWeakPtr< FAssetViewItem > | Weak ptr to the asset that is waiting to be renamed now that it has scrolled into view, if window is active | SAssetView.h | |
| AwaitingScrollIntoViewForRename | TWeakPtr< FAssetViewItem > | Weak ptr to the asset that is waiting to be renamed when scrolled into view, and the window is active | SAssetView.h | |
| BackendCustomPathFilters | TArray< TSharedRef< const FPathPermissionList > > | Paths which should be filtered out based on current filters the user has selected | SAssetView.h | |
| BackendFilter | FARFilter | SAssetView.h | ||
| bAllowDragging | bool | Whether to allow dragging of items | SAssetView.h | |
| bAllowFocusOnSync | bool | Whether this asset view should allow focus on sync or not | SAssetView.h | |
| bAllowThumbnailEditMode | bool | When true, the user may edit thumbnails | SAssetView.h | |
| bBulkSelecting | bool | When true, selection change notifications will not be sent | SAssetView.h | |
| bCanShowClasses | bool | Indicates if this view is allowed to show classes | SAssetView.h | |
| bCanShowDevelopersFolder | bool | Indicates if the 'Show Developers' option should be enabled or disabled | SAssetView.h | |
| bCanShowFavorites | bool | Indicates if the 'Show Favorites' option should be enabled or disabled | SAssetView.h | |
| bCanShowFolders | bool | Indicates if the 'Show Folders' option should be enabled or disabled | SAssetView.h | |
| bCanShowReadOnlyFolders | bool | Indicates if this view is allowed to show folders that cannot be written to | SAssetView.h | |
| bCanShowRealTimeThumbnails | bool | Indicates if the 'Real-Time Thumbnails' option should be enabled or disabled | SAssetView.h | |
| bColumnViewColumnsManuallyChangedOnce | bool | Set to true as soon as the user change the ColumnView visibility of a column, after that point the Loaded Hidden Columns will be used instead of any default given | SAssetView.h | |
| bFillEmptySpaceInTileView | bool | Flag indicating if we will be filling the empty space in the tile view. | SAssetView.h | |
| bFilterRecursivelyWithBackendFilter | bool | If true, recursive filtering will be caused by applying a backend filter | SAssetView.h | |
| bForceHideScrollbar | bool | If true, scrollbar is never shown, removes scroll border entirely | SAssetView.h | |
| bForceShowEngineContent | bool | If true, engine content is always shown | SAssetView.h | |
| bForceShowPluginContent | bool | If true, plugin content is always shown | SAssetView.h | |
| bLastShowRedirectors | bool | SAssetView.h | ||
| bListViewColumnsManuallyChangedOnce | bool | Set to true as soon as the user change the ListView visibility of a column, after that point the Loaded Hidden Columns will be used instead of any default given | SAssetView.h | |
| bLoadingSettings | bool | True when loading settings, this is needed for the HiddenColumns for example to not double update them | SAssetView.h | |
| bPendingFocusOnSync | bool | Should we take focus when the PendingSyncAssets are processed? | SAssetView.h | |
| bPendingSortFilteredItems | bool | When true, filtered list items will be sorted next tick. | SAssetView.h | |
| bPendingUpdateThumbnails | bool | Flag to defer thumbnail updates until the next frame | SAssetView.h | |
| bQuickFrontendListRefreshRequested | bool | If true, the frontend items will be refreshed next frame. Much faster. | SAssetView.h | |
| bShouldNotifyNextAssetSync | bool | Whether or not to notify about newly selected items on on the next asset sync | SAssetView.h | |
| bShowAssetAccessSpecifier | bool | If true, it will show EAssetAccessSpecifier | SAssetView.h | |
| bShowDisallowedAssetClassAsUnsupportedItems | bool | SAssetView.h | ||
| bShowPathInColumnView | bool | If true, it will show path column in the asset view | SAssetView.h | |
| bShowPathViewFilters | bool | Show path view filters submenu in view options menu | SAssetView.h | |
| bShowRedirectors | TAttribute< bool > | SAssetView.h | ||
| bShowTypeInColumnView | bool | If true, it will show type in the asset view | SAssetView.h | |
| bShowTypeInTileView | bool | If true, it will show type in the tile view | SAssetView.h | |
| bSlowFullListRefreshRequested | bool | If true, the source items will be refreshed next frame. Very slow. | SAssetView.h | |
| bSortByPathInColumnView | bool | If true, it sorts by path and then name | SAssetView.h | |
| bThumbnailEditMode | bool | True when the asset view is currently allowing the user to edit thumbnails | SAssetView.h | |
| bUserSearching | bool | Flag set if the user is currently searching | SAssetView.h | |
| bWereItemsRecursivelyFiltered | bool | Was recursive filtering enabled the last time a full slow refresh performed? | SAssetView.h | |
| ColumnView | TSharedPtr< SListView< TSharedPtr< FAssetViewItem > > > | SAssetView.h | ||
| ColumnViewSpecifier | const FString | SAssetView.h | ||
| Commands | TSharedPtr< FUICommandList > | Commands handled by this widget | SAssetView.h | |
| ContentSources | FAssetViewContentSources | The current base source filter for the view | SAssetView.h | |
| CurrentFrontendFilterTelemetry | UE::Telemetry::ContentBrowser::FFrontendFilterTelemetry | In progress filter session telemetry - will be sent when filtering ends or user cancels or interacts with a partial filter set. | SAssetView.h | |
| CurrentThumbnailSize | int32 | The current size of relevant thumbnails | SAssetView.h | |
| CurrentTime | double | SAssetView.h | ||
| CurrentViewType | EAssetViewType::Type | The list view that is displaying the assets | SAssetView.h | |
| CustomColumns | TArray< FAssetViewCustomColumn > | SAssetView.h | ||
| CustomView | TSharedPtr< SWidget > | The actual widget for the custom view | SAssetView.h | |
| CustomViewSpecifier | const FString | SAssetView.h | ||
| DefaultHiddenColumnNames | TArray< FString > | Column filtering state | SAssetView.h | |
| DefaultListHiddenColumnNames | TArray< FString > | SAssetView.h | ||
| DeferredItemToCreate | TUniquePtr< FCreateDeferredItemData > | File or folder item pending deferred creation | SAssetView.h | |
| DeferredPendingSyncItems | FSelectionData | The list of items used to ensure all the pending sync items are selected due to async nature of filtering | SAssetView.h | |
| DeferredSyncTimeoutFrames | int32 | A Timeout counter to safeguard against infinite deferement of pending sync items | SAssetView.h | |
| FillScale | float | The amount to scale each thumbnail so that the empty space is filled. | SAssetView.h | |
| FilterBar | TWeakPtr< SFilterList > | The Filter Bar attached to this asset view if any | SAssetView.h | |
| FilterCacheID | FContentBrowserDataFilterCacheIDOwner | An Id for the cache of the data sources for the filters compilation | SAssetView.h | |
| FilteredAssetItems | TArray< TSharedPtr< FAssetViewItem > > | The items that are being shown in the filtered view list | SAssetView.h | |
| FilteredAssetItemTypeCounts | TMap< FName, int32 > | Map of an item name to the current count of FilteredAssetItems that are of that type | SAssetView.h | |
| FilterSessionCorrelationGuid | FGuid | Guid to correlate different telemetry events for a 'session' of search/filtering, reset when new backend items are gathered for filtering. | SAssetView.h | |
| FolderPermissionList | TSharedPtr< FPathPermissionList > | SAssetView.h | ||
| FrontendFilters | TSharedPtr< FAssetFilterCollectionType > | SAssetView.h | ||
| GridViewSpecifier | const FString | Specifiers used for Config. | SAssetView.h | |
| HiddenColumnNames | TArray< FString > | SAssetView.h | ||
| HighlightedText | TAttribute< FText > | The text to highlight on the assets | SAssetView.h | |
| InitialCategoryFilter | EContentBrowserItemCategoryFilter | Initial set of item categories that this view should show - may be adjusted further by things like CanShowClasses or legacy delegate bindings | SAssetView.h | |
| InitialNumAmortizedTasks | int32 | The initial number of tasks when we started performing amortized work (used to display a progress cue to the user) | SAssetView.h | |
| Items | TPimplPtr< FAssetViewItemCollection > | Private type managing data retrieved from the backend and async filtering thereof | SAssetView.h | |
| LastSortTime | double | SAssetView.h | ||
| ListHiddenColumnNames | TArray< FString > | SAssetView.h | ||
| ListView | TSharedPtr< SAssetListView > | SAssetView.h | ||
| ListViewItemHeight | float | SAssetView.h | ||
| ListViewSpecifier | const FString | SAssetView.h | ||
| ListViewThumbnailPadding | int32 | SAssetView.h | ||
| ListViewThumbnailResolution | int32 | The size of thumbnails | SAssetView.h | |
| ListViewThumbnailSize | int32 | SAssetView.h | ||
| MajorityAssetType | FName | When in columns view, this is the name of the asset type which is most commonly found in the recent results | SAssetView.h | |
| MaxSecondsPerFrame | float | The max number of results to process per tick | SAssetView.h | |
| MaxThumbnailScale | float | SAssetView.h | ||
| MaxThumbnailSize | float | SAssetView.h | ||
| MinThumbnailScale | float | The max and min thumbnail scales as a fraction of the rendered size | SAssetView.h | |
| MinThumbnailSize | float | The max and min thumbnail sizes | SAssetView.h | |
| NumOffscreenThumbnails | int32 | The number of thumbnails to keep for asset items that are not currently visible. | SAssetView.h | |
| OnAssetTagWantsToBeDisplayed | FOnShouldDisplayAssetTag | Called to check if an asset tag should be display in details view. | SAssetView.h | |
| OnAssetToolTipClosing | FOnAssetToolTipClosing | Called when a custom asset item's tooltip is closing | SAssetView.h | |
| OnExtendAssetViewOptionsMenuContext | FOnExtendAssetViewOptionsMenuContext | Called when opening view options menu | SAssetView.h | |
| OnGetCustomAssetToolTip | FOnGetCustomAssetToolTip | Called to get a custom asset item tooltip (If necessary) | SAssetView.h | |
| OnGetCustomSourceAssets | FOnGetCustomSourceAssets | Called to add extra asset data to the asset view, to display virtual assets. | SAssetView.h | |
| OnGetItemContextMenu | FOnGetContentBrowserItemContextMenu | Delegate to invoke when generating the context menu for an item | SAssetView.h | |
| OnIsAssetValidForCustomToolTip | FOnIsAssetValidForCustomToolTip | Called to see if it is valid to get a custom asset tool tip | SAssetView.h | |
| OnItemRenameCommitted | FOnContentBrowserItemRenameCommitted | Called when the user has committed a rename of one or more items | SAssetView.h | |
| OnItemsActivated | FOnContentBrowserItemsActivated | Called when the user double clicks, presses enter, or presses space on a Content Browser item | SAssetView.h | |
| OnItemSelectionChanged | FOnContentBrowserItemSelectionChanged | Called when an item was selected in the list. Provides more context than OnAssetSelected. | SAssetView.h | |
| OnNewItemRequested | FOnAssetViewNewItemRequested | Called when the asset view is asked to start to create a temporary item | SAssetView.h | |
| OnSearchOptionsChanged | FOnSearchOptionChanged | Called when a search option changes to notify that results should be rebuilt | SAssetView.h | |
| OnShouldFilterAsset | FOnShouldFilterAsset | Called to check if an asset should be filtered out by external code | SAssetView.h | |
| OnShouldFilterItem | FOnShouldFilterItem | Called to check if an item should be filtered out by external code | SAssetView.h | |
| OnVisualizeAssetToolTip | FOnVisualizeAssetToolTip | Called when a custom asset item is about to show a tooltip | SAssetView.h | |
| OwningContentBrowser | TWeakPtr< SContentBrowser > | The content browser that created this asset view if any | SAssetView.h | |
| PendingSyncItems | FSelectionData | The list of items to sync next frame | SAssetView.h | |
| QuickJumpData | FQuickJumpData | Data for the asset quick-jump | SAssetView.h | |
| RelevantThumbnails | TMap< TSharedPtr< FAssetViewItem >, TSharedPtr< FAssetThumbnail > > | A map of FAssetViewAsset to the thumbnail that represents it. | SAssetView.h | |
| RenamingAsset | TWeakPtr< FAssetViewItem > | Set when the user is in the process of naming an asset | SAssetView.h | |
| SelectionMode | ESelectionMode::Type | The current selection mode used by the asset view | SAssetView.h | |
| SortDelaySeconds | double | SAssetView.h | ||
| SortManager | TSharedPtr< FAssetViewSortManager > | The manager responsible for sorting assets in the view | SAssetView.h | |
| TextFilter | TSharedPtr< FAssetTextFilter > | SAssetView.h | ||
| ThumbnailHintColorAndOpacity | FLinearColor | The current thumbnail hint color and opacity | SAssetView.h | |
| ThumbnailHintFadeInSequence | FCurveSequence | The sequence used to generate the opacity of the thumbnail hint | SAssetView.h | |
| ThumbnailLabel | EThumbnailLabel::Type | What the label on the thumbnails should be | SAssetView.h | |
| ThumbnailScaleRangeScalar | float | Scalar applied to thumbnail sizes so that users thumbnails are scaled based on users display area size | SAssetView.h | |
| ThumbnailSizes | TMap< EAssetViewType::Type, EThumbnailSize > | Current thumbnail sizes | SAssetView.h | |
| TileView | TSharedPtr< SAssetTileView > | SAssetView.h | ||
| TileViewNameHeight | int32 | SAssetView.h | ||
| TileViewThumbnailPadding | int32 | SAssetView.h | ||
| TileViewThumbnailResolution | int32 | SAssetView.h | ||
| TileViewThumbnailSize | int32 | SAssetView.h | ||
| TotalAmortizeTime | double | The total time spent amortizing the delegate filter | SAssetView.h | |
| ViewContainer | TSharedPtr< SBox > | SAssetView.h | ||
| ViewCorrelationGuid | FGuid | Guid to correlate different telemetry events for this instance of an asset view over time. | SAssetView.h | |
| ViewExtender | TSharedPtr< IContentBrowserViewExtender > | An extender to create the custom view | SAssetView.h | |
| VisibleItems | TArray< TSharedPtr< FAssetViewItem > > | The set of FAssetItems that currently have widgets displaying them. | SAssetView.h | |
| WritableFolderPermissionList | TSharedPtr< FPathPermissionList > | SAssetView.h | ||
| ZoomScale | float | Scale when using CTRL+Wheel, will go from 0.f to 1.f and reset accordingly when ThumbnailSize chosen changes | SAssetView.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AdjustActiveSelection
(
int32 SelectionDelta |
Adjusts the selected asset by the selection delta, which should be +1 or -1) | SAssetView.h | |
void ApplyHistoryData
(
const FHistoryData& History |
Sets the state of the asset view to the one described by the history data | SAssetView.h | |
void ClearSelection
(
bool bForceSilent |
Clears the selection of all the lists in the view | SAssetView.h | |
void Construct
(
const FArguments& InArgs |
Constructs this widget with InArgs | SAssetView.h | |
void CreateNewAsset
(
const FString& DefaultAssetName, |
Creates a new asset item designed to allocate a new object once it is named. | SAssetView.h | |
void ForceShowPluginFolder
(
bool bEnginePlugin |
Forces the plugin content folder to be shown. | SAssetView.h | |
FText GetAssetCountText() |
Gets the text for the asset count label | SAssetView.h | |
const FARFilter & GetBackendFilter() |
Get the current backend filter | SAssetView.h | |
const FAssetViewContentSources & GetContentSources() |
Returns the sources filter applied to this asset view | SAssetView.h | |
TArray< FAssetData > GetSelectedAssets() |
Returns all the asset data objects in items currently selected in the view | SAssetView.h | |
TArray< FContentBrowserItem > GetSelectedFileItems() |
Returns all the file items currently selected in the view | SAssetView.h | |
TArray< FContentBrowserItem > GetSelectedFolderItems() |
Returns all the folder items currently selected in the view | SAssetView.h | |
TArray< FString > GetSelectedFolders() |
Returns all the folders currently selected in the view | SAssetView.h | |
TArray< FContentBrowserItem > GetSelectedItems() |
Returns all the items currently selected in the view | SAssetView.h | |
TArray< TSharedPtr< FAssetViewItem > > GetSelectedViewItems() |
Returns all the items currently selected in the view | SAssetView.h | |
TWeakPtr< FAssetViewSortManager > GetSortManager() |
Get the underlying sort manager | SAssetView.h | |
FSourcesData GetSourcesData() |
SAssetView.h | ||
TSharedRef< SWidget > GetViewButtonContent() |
Handler for when the view combo button is clicked | SAssetView.h | |
void HandleSettingChanged
(
FName PropertyName |
Delegate called when an editor setting is changed | SAssetView.h | |
bool HasDeferredItemToCreate() |
True if we have deferred item to create | SAssetView.h | |
bool HasItemsPendingFilter() |
True if we have items pending that ProcessItemsPendingFilter still needs to process | SAssetView.h | |
bool HasThumbnailsPendingUpdate() |
True if we have thumbnails that are pending update | SAssetView.h | |
void InitDeferredPendingSyncItems() |
Setup Deferred Pending Sync for recently added PendingSyncItems. | SAssetView.h | |
bool IsAssetPathSelected() |
Returns true if a real asset path is selected (i.e \Engine* or \Game*) | SAssetView.h | |
bool IsIncludingAssetPaths() |
SAssetView.h | ||
bool IsIncludingClassNames() |
SAssetView.h | ||
bool IsIncludingCollectionNames() |
SAssetView.h | ||
bool IsRenamingAsset() |
Returns true if an asset is currently in the process of being renamed | SAssetView.h | |
bool IsThumbnailEditMode() |
Returns true if the asset view is in thumbnail editing mode | SAssetView.h | |
void LoadSettings
(
const FString& IniFilename, |
Loads any settings to config that should be persistent between editor sessions | SAssetView.h | |
void NewFileItemRequested
(
const FContentBrowserItemDataTemporaryContext& NewItemContext |
Handler for when a data source requests file item creation | SAssetView.h | |
void NewFolderItemRequested
(
const FContentBrowserItemTemporaryContext& NewItemContext |
Handler for when a data source requests folder item creation | SAssetView.h | |
virtual void OnDragLeave
(
const FDragDropEvent& DragDropEvent |
SAssetView.h | ||
virtual FReply OnDragOver
(
const FGeometry& MyGeometry, |
SAssetView.h | ||
virtual FReply OnDrop
(
const FGeometry& MyGeometry, |
SAssetView.h | ||
virtual void OnFocusChanging
(
const FWeakWidgetPath& PreviousFocusPath, |
SAssetView.h | ||
virtual FReply OnKeyChar
(
const FGeometry& MyGeometry, |
SAssetView.h | ||
virtual FReply OnKeyDown
(
const FGeometry& MyGeometry, |
SAssetView.h | ||
virtual FReply OnMouseWheel
(
const FGeometry& MyGeometry, |
SAssetView.h | ||
void OnOpenAssetsOrFolders() |
Opens the selected assets or folders, depending on the selection | SAssetView.h | |
void OnPreviewAssets() |
Loads the selected assets and previews them if possible | SAssetView.h | |
void OverrideShowDeveloperContent () |
Enables the Show Developer Content setting for the active Content Browser. | SAssetView.h | |
void OverrideShowEngineContent () |
Enables the Show Engine Content setting for the active Content Browser. | SAssetView.h | |
void OverrideShowLocalizedContent () |
Enables the Show Localized Content setting for the active Content Browser. | SAssetView.h | |
void OverrideShowPluginContent () |
Enables the Show Plugin Content setting for the active Content Browser. | SAssetView.h | |
void RenameItem
(
const FContentBrowserItem& ItemToRename |
Sets up an inline rename for the specified item | SAssetView.h | |
void RequestQuickFrontendListRefresh () |
Requests that the asset view refreshes only items that are filtered through frontend sources. | SAssetView.h | |
void RequestSlowFullListRefresh () |
Requests that the asset view refreshes all it's source items. | SAssetView.h | |
void SaveSettings
(
const FString& IniFilename, |
Saves any settings to config that should be persistent between editor sessions | SAssetView.h | |
void SetBackendFilter
(
const FARFilter& InBackendFilter, |
Provide a backend filter for the asset view and invalidate current source items. | SAssetView.h | |
void SetContentSources
(
const FAssetViewContentSources& InContentSources |
Changes the base sources for this view | SAssetView.h | |
void SetCurrentThumbnailSize
(
EThumbnailSize NewThumbnailSize |
Sets the thumbnail size and updates lists accordingly | SAssetView.h | |
void SetCurrentViewType
(
EAssetViewType::Type NewType |
Sets the view type and updates lists accordingly | SAssetView.h | |
void SetFilterBar
(
TSharedPtr< SFilterList > InFilterBar |
Set the filter list attached to this asset view - allows toggling of the the filter bar layout from the view options | SAssetView.h | |
void SetShouldFilterItem
(
FOnShouldFilterItem InCallback |
Change the delegate bound via the widget argument OnShouldFilterAsset after construction. | SAssetView.h | |
void SetSortParameters
(
const TOptional< const EColumnSortPriority::Type >& InSortPriority, |
Set's sorting based on the given parameters, using the current value if not specified | SAssetView.h | |
void SetSourcesData
(
const FSourcesData& InSourcesData |
SAssetView.h | ||
void SetUserSearching
(
bool bInSearching |
Set whether the user is currently searching or not | SAssetView.h | |
bool ShouldColumnGenerateWidget
(
const FString ColumnName |
SAssetView.h | ||
void SyncToItems
(
TArrayView< const FContentBrowserItem > ItemsToSync, |
Selects the specified items. | SAssetView.h | |
void SyncToLegacy
(
TArrayView< const FAssetData > AssetDataList, |
Selects the specified assets and paths. | SAssetView.h | |
void SyncToVirtualPaths
(
TArrayView< const FName > VirtualPathsToSync, |
Selects the specified virtual paths. | SAssetView.h | |
virtual void Tick
(
const FGeometry& AllottedGeometry, |
SWidget inherited. | SAssetView.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FText ThumbnailSizeToDisplayName
(
EThumbnailSize InSize |
Gets text name for given thumbnail | SAssetView.h |