Navigation
API > API/Editor > API/Editor/ComponentVisualizers > API/Editor/ComponentVisualizers/FPDICache > API/Editor/ComponentVisualizers/FPDICache/FRenderableLine
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
SplineComponentVisualizer.h |
|
FRenderableLine
(
const FVector& InStart,
const FVector& InEnd,
const FColor& InColor,
const ESceneDepthPriorityGroup InDepthPriority,
const float InThickness,
const float InDepthBias
)
|
|
SplineComponentVisualizer.h |
|
FRenderableLine()
| |
|
| Name |
FRenderableLine |
| Type |
function |
| Header File |
/Engine/Source/Editor/ComponentVisualizers/Public/SplineComponentVisualizer.h |
| Include Path |
#include "SplineComponentVisualizer.h" |
FRenderableLine()
FRenderableLine(const FVector &, const FVector &, const FColor &, const ESceneDepthPriorityGroup, const float, const float)
| |
|
| Name |
FRenderableLine |
| Type |
function |
| Header File |
/Engine/Source/Editor/ComponentVisualizers/Public/SplineComponentVisualizer.h |
| Include Path |
#include "SplineComponentVisualizer.h" |
FRenderableLine
(
const FVector & InStart,
const FVector & InEnd,
const FColor & InColor,
const ESceneDepthPriorityGroup InDepthPriority,
const float InThickness,
const float InDepthBias
)