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API > API/Editor > API/Editor/ComponentVisualizers > API/Editor/ComponentVisualizers/FPDICache
| Name | FRenderableLine |
| Type | struct |
| Header File | /Engine/Source/Editor/ComponentVisualizers/Public/SplineComponentVisualizer.h |
| Include Path | #include "SplineComponentVisualizer.h" |
Syntax
struct FRenderableLine
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| SplineComponentVisualizer.h | |||
FRenderableLine
(
const FVector& InStart, |
SplineComponentVisualizer.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Color | FColor | SplineComponentVisualizer.h | ||
| DepthBias | float | SplineComponentVisualizer.h | ||
| DepthPriority | ESceneDepthPriorityGroup | SplineComponentVisualizer.h | ||
| End | FVector | SplineComponentVisualizer.h | ||
| Start | FVector | SplineComponentVisualizer.h | ||
| Thickness | float | SplineComponentVisualizer.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Draw
(
FPrimitiveDrawInterface* PDI |
SplineComponentVisualizer.h |