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API > API/Editor > API/Editor/Blutility > API/Editor/Blutility/AEditorUtilityActor
Description
Returns the current InputComponent on this utility actor. This will be NULL unless bReceivesEditorInput is set to true.
| Name | GetInputComponent |
| Type | function |
| Header File | /Engine/Source/Editor/Blutility/Classes/EditorUtilityActor.h |
| Include Path | #include "EditorUtilityActor.h" |
UFUNCTION (BlueprintCallable, BlueprintPure, Category="Input|Editor")
UInputComponent * GetInputComponent() const