Navigation
| Name | Blutility |
| Type | Editor |
| Location | /Engine/Source/Editor/Blutility/ |
| Module Build Rules | Blutility.Build.cs |
Classes
Structs
| Name | Remarks |
|---|---|
| FAssetActionSupportCondition | |
| TImagePixelData |
Interfaces
| Name | Remarks |
|---|---|
| IBlutilityModule | The public interface of BlutilityModule |
| IEditorUtilityExtension |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FOnEditorUtilityTaskDelegate | TMulticastDelegate_OneParam< void, UEditorUtilityTask * > | EditorUtilityTask.h |
Enums
Public
| Name | Remarks |
|---|---|
| ECastToWidgetBlueprintCases |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SupportedConditions | const FName | AssetActionUtility.h |