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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_Variable
- UEdGraphNode::CanJumpToDefinition()
- UK2Node::CanJumpToDefinition()
- UK2Node_Variable::CanJumpToDefinition()
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Variable.h |
Include | #include "K2Node_Variable.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/K2Node_Variable.cpp |
virtual bool CanJumpToDefinition&40;&41; const
Remarks
Returns true if it is possible to jump to the definition of this node (e.g., if it's a variable get or a function call)