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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_SwitchName
- UK2Node_Switch::GetPinNameGivenIndex()
- UK2Node_SwitchName::GetPinNameGivenIndex()
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_SwitchName.h |
Include | #include "K2Node_SwitchName.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/K2Node_SwitchName.cpp |
virtual FName GetPinNameGivenIndex
&40;
int32 Index
&41; const