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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_SpawnActor
- UK2Node::IsNodeSafeToIgnore()
- UK2Node_SpawnActor::IsNodeSafeToIgnore()
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_SpawnActor.h |
Include | #include "K2Node_SpawnActor.h" |
virtual bool IsNodeSafeToIgnore&40;&41; const
Remarks
Query if this is a node that is safe to ignore (e.g., a comment node or other non-structural annotation that can be pruned with no warnings). true if node safe to ignore.