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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_SetFieldsInStruct
Inheritance Hierarchy
- FStructOperationOptionalPinManager
- UK2Node_MakeStruct::FMakeStructPinManager
- UK2Node_SetFieldsInStruct::FSetFieldsInStructPinManager
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_SetFieldsInStruct.h |
Include | #include "K2Node_SetFieldsInStruct.h" |
Syntax
struct FSetFieldsInStructPinManager : public UK2Node_MakeStruct::FMakeStructPinManager
Constructors
Type | Name | Description | |
---|---|---|---|
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FSetFieldsInStructPinManager
(
const uint8* InSampleStructMemory, |
Overridden from FMakeStructPinManager
Type | Name | Description | |
---|---|---|---|
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void | GetRecordDefaults
(
FProperty* TestProperty, |