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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_AddComponent
- UEdGraphNode::IsCompatibleWithGraph()
- UK2Node_AddComponent::IsCompatibleWithGraph()
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_AddComponent.h |
Include | #include "K2Node_AddComponent.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/K2Node_AddComponent.cpp |
virtual bool IsCompatibleWithGraph
&40;
UEdGraph const &42; Graph
&41; const
Remarks
Determine if a node of this type can be created for the specified graph.