Navigation
Unreal Engine C++ API Reference > Runtime > Engine > EdGraph > UEdGraphNode
- UEdGraphNode::IsCompatibleWithGraph()
- UK2Node_LatentAbilityCall::IsCompatibleWithGraph()
- UK2Node_GetInputActionValue::IsCompatibleWithGraph()
- UK2Node_EnhancedInputAction::IsCompatibleWithGraph()
- UK2Node_AnimNodeReference::IsCompatibleWithGraph()
- UK2Node_TemporaryVariable::IsCompatibleWithGraph()
- UK2Node_FunctionResult::IsCompatibleWithGraph()
- UK2Node_GetInputAxisValue::IsCompatibleWithGraph()
- UK2Node_GetInputAxisKeyValue::IsCompatibleWithGraph()
- UK2Node_AddComponent::IsCompatibleWithGraph()
- UK2Node_InputAction::IsCompatibleWithGraph()
- UAnimGraphNode_LinkedInputPose::IsCompatibleWithGraph()
- UK2Node_InputKey::IsCompatibleWithGraph()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/EdGraph/EdGraphNode.h |
Include | #include "EdGraph/EdGraphNode.h" |
Source | /Engine/Source/Runtime/Engine/Private/EdGraph/EdGraphNode.cpp |
virtual bool IsCompatibleWithGraph
&40;
UEdGraph const &42; Graph
&41; const
Remarks
Determine if a node of this type can be created for the specified graph.