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API > API/Editor > API/Editor/BlueprintGraph > API/Editor/BlueprintGraph/UK2Node
- UObject::PreEditChange()
- UK2Node::PreEditChange()
- UAnimGraphNode_Mirror::PreEditChange()
- UK2Node_StructMemberGet::PreEditChange()
- UK2Node_GetClassDefaults::PreEditChange()
- UK2Node_StructMemberSet::PreEditChange()
- UAnimGraphNode_Base::PreEditChange()
- UAnimGraphNode_Mirror::PreEditChange()
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h |
Include | #include "K2Node.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/K2Node.cpp |
virtual void PreEditChange
&40;
FProperty &42; PropertyAboutToChange
&41;
Remarks
This is called when a property is about to be modified externally
Parameters
Name | Description |
---|---|
PropertyThatWillChange | Property that will be changed |