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API > API/Editor > API/Editor/BlueprintGraph > API/Editor/BlueprintGraph/UK2Node
- UK2Node::GetNodeAttributes()
- UK2Node_AddDelegate::GetNodeAttributes()
- UK2Node_BaseMCDelegate::GetNodeAttributes()
- UK2Node_AddDelegate::GetNodeAttributes()
- UK2Node_ConstructObjectFromClass::GetNodeAttributes()
- UK2Node_SpawnActorFromClass::GetNodeAttributes()
- UK2Node_SpawnActor::GetNodeAttributes()
- UK2Node_SpawnActorFromClass::GetNodeAttributes()
- UK2Node_GetSubsystem::GetNodeAttributes()
- UK2Node_Timeline::GetNodeAttributes()
- UK2Node_MacroInstance::GetNodeAttributes()
- UK2Node_Event::GetNodeAttributes()
- UK2Node_Variable::GetNodeAttributes()
- UK2Node_CallFunction::GetNodeAttributes()
- UAnimGraphNode_Base::GetNodeAttributes()
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h |
Include | #include "K2Node.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/K2Node.cpp |
virtual void GetNodeAttributes
&40;
TArray< TKeyValuePair< FString, FString >> & OutNodeAttributes
&41; const
Remarks
This function returns an arbitrary number of attributes that describe this node for analytics events