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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UBlueprintNodeSpawner
Type | Name | Description | |
---|---|---|---|
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NodeType * | SpawnNode
(
UEdGraph* ParentGraph, |
Simplified version of the other SpawnNode(), that just let's sub-classes specify their own post-spawn delegate (the node class is comes directly from the template parameter). |
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NodeType * | SpawnNode
(
TSubclassOf< UEdGraphNode > NodeClass, |
Protected SpawnNode() that let's sub-classes specify their own post-spawn delegate and node class. |