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Unreal Engine C++ API Reference > Editor > BlueprintGraph > FOptionalPinFromProperty > FOptionalPinFromProperty
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h |
Include | #include "K2Node.h" |
FOptionalPinFromProperty
&40;
FName InPropertyName,
bool bInShowPin,
bool bInCanToggleVisibility,
const FString & InFriendlyName,
const FText & InTooltip,
bool bInPropertyIsCustomized,
FName InCategoryName,
bool bInHasOverridePin
&41;