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Unreal Engine C++ API Reference > Editor > BlueprintGraph
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h |
Include | #include "K2Node.h" |
Syntax
struct FOldOptionalPinSettings
Remarks
Helper structure to cache old data for optional pins so the data can be restored during reconstruction
Variables
Type | Name | Description | |
---|---|---|---|
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uint8: 1 | bIsOldOverrideEnabled | TRUE if the optional pin's override value was previously enabled |
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uint8: 1 | bIsOldOverridePinVisible | TRUE if the optional pin's override value was previously editable |
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uint8: 1 | bIsOldSetValuePinVisible | TRUE if the optional pin's value was previously editable |
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uint8: 1 | bOldVisibility | TRUE if optional pin was previously visible |
Constructors
Type | Name | Description | |
---|---|---|---|
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FOldOptionalPinSettings
(
bool bInOldVisibility, |