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Unreal Engine C++ API Reference > Editor > BlueprintGraph > FOldOptionalPinSettings
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h |
Include | #include "K2Node.h" |
FOldOptionalPinSettings
&40;
bool bInOldVisibility,
bool bInIsOldOverrideEnabled,
bool bInIsOldSetValuePinVisible,
bool bInIsOldOverridePinVisible
&41;