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API > API/Editor > API/Editor/AudioEditor > API/Editor/AudioEditor/FSoundClassGraphSchemaAction_New-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| SoundClassGraph/SoundClassGraphSchema.h | |||
FSoundClassGraphSchemaAction_NewNode
(
FText InNodeCategory, |
SoundClassGraph/SoundClassGraphSchema.h |
FSoundClassGraphSchemaAction_NewNode()
| Name | FSoundClassGraphSchemaAction_NewNode |
| Type | function |
| Header File | /Engine/Source/Editor/AudioEditor/Classes/SoundClassGraph/SoundClassGraphSchema.h |
| Include Path | #include "SoundClassGraph/SoundClassGraphSchema.h" |
FSoundClassGraphSchemaAction_NewNode()
FSoundClassGraphSchemaAction_NewNode(FText, FText, FText, const int32)
| Name | FSoundClassGraphSchemaAction_NewNode |
| Type | function |
| Header File | /Engine/Source/Editor/AudioEditor/Classes/SoundClassGraph/SoundClassGraphSchema.h |
| Include Path | #include "SoundClassGraph/SoundClassGraphSchema.h" |
FSoundClassGraphSchemaAction_NewNode
(
FText InNodeCategory,
FText InMenuDesc,
FText InToolTip,
const int32 InGrouping
)