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Unreal Engine C++ API Reference > Editor > AIGraph
References
Module | AIGraph |
Header | /Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h |
Include | #include "AIGraphTypes.h" |
Syntax
struct FGraphNodeClassHelper
Constructors
Type | Name | Description | |
---|---|---|---|
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FGraphNodeClassHelper
(
UClass* InRootClass |
Destructors
Type | Name | Description | |
---|---|---|---|
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Functions
Type | Name | Description | |
---|---|---|---|
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void | AddForcedHiddenClass
(
UClass* Class |
Adds a single class to the list of hidden classes |
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void | AddObservedBlueprintClasses
(
UClass* BaseNativeClass |
|
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void | AddUnknownClass
(
const FGraphNodeClassData& ClassData |
|
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void | GatherClasses
(
const UClass* BaseClass, |
|
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FString | GetDeprecationMessage
(
const UClass* Class |
|
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int32 | GetObservedBlueprintClassCount
(
UClass* BaseNativeClass |
|
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void | ||
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bool | IsClassKnown
(
const FGraphNodeClassData& ClassData |
|
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void | OnAssetAdded
(
const FAssetData& AssetData |
|
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void | OnAssetRemoved
(
const FAssetData& AssetData |
|
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void | OnReloadComplete
(
EReloadCompleteReason Reason |
|
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void | SetForcedHiddenClasses
(
const TSet< UClass* >& Classes |
Overrides all previously set hidden classes |
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void | SetGatherBlueprints
(
bool bGather |
|
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void |
Typedefs
Name | Description |
---|---|
FOnPackageListUpdated |
Constants
Name | Description |
---|---|
BlueprintClassCount | |
OnPackageListUpdated | |
UnknownPackages |