Navigation
Unreal Engine C++ API Reference > Editor > AIGraph > FGraphNodeClassHelper
References
Module | AIGraph |
Header | /Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h |
Include | #include "AIGraphTypes.h" |
Source | /Engine/Source/Editor/AIGraph/Private/AIGraphTypes.cpp |
void OnAssetRemoved
&40;
const struct FAssetData & AssetData
&41;