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A struct that provides the data for a single tool Palette
| Name | FToolPalette |
| Type | struct |
| Header File | /Engine/Source/Developer/WidgetRegistration/Public/ToolkitBuilder.h |
| Include Path | #include "ToolkitBuilder.h" |
Syntax
struct FToolPalette : public TSharedFromThis< FToolPalette >
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FToolPalette
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FToolPalette
(
TSharedPtr< FUICommandInfo > InLoadToolPaletteAction, |
ToolkitBuilder.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LoadToolPaletteAction | const TSharedPtr< FUICommandInfo > | The FUICommandInfo button which loads a particular set of toads | ToolkitBuilder.h | |
| PaletteActions | TArray< TSharedRef< FButtonArgs > > | The ButtonArgs that has the data to initialize the buttons in the FToolPalette loaded by LoadToolPaletteAction | ToolkitBuilder.h | |
| PaletteActionsCommandList | TSharedPtr< FUICommandList > | The FUICommandList associated with this Palette | ToolkitBuilder.h |