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API > API/Developer > API/Developer/ToolMenus > API/Developer/ToolMenus/FToolMenuVisibilityChoice
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FToolMenuVisibilityChoice & operator=
(
TFunction< EVisibility()> VisibilityFunc |
ToolMenuEntry.h | ||
FToolMenuVisibilityChoice & operator=
(
TFunction< bool()> IsVisibleFunc |
ToolMenuEntry.h |
operator=(TFunction< EVisibility()>)
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Developer/ToolMenus/Public/ToolMenuEntry.h |
| Include Path | #include "ToolMenuEntry.h" |
| Source | /Engine/Source/Developer/ToolMenus/Private/ToolMenuEntry.cpp |
FToolMenuVisibilityChoice & operator=
(
TFunction< EVisibility()> VisibilityFunc
)
operator=(TFunction< bool()>)
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Developer/ToolMenus/Public/ToolMenuEntry.h |
| Include Path | #include "ToolMenuEntry.h" |
| Source | /Engine/Source/Developer/ToolMenus/Private/ToolMenuEntry.cpp |
FToolMenuVisibilityChoice & operator=
(
TFunction< bool()> IsVisibleFunc
)