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API > API/Developer > API/Developer/TextureBuild > API/Developer/TextureBuild/FTextureBuildFunction
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FGuid GetVersion () |
TextureBuildFunction.h | ||
void GetVersion
(
UE::DerivedData::FBuildVersionBuilder& Builder, |
TextureBuildFunction.h |
GetVersion()
| Name | GetVersion |
| Type | function |
| Header File | /Engine/Source/Developer/TextureBuild/Public/TextureBuildFunction.h |
| Include Path | #include "TextureBuildFunction.h" |
| Source | /Engine/Source/Developer/TextureBuild/Private/TextureBuildFunction.cpp |
virtual FGuid GetVersion() const
GetVersion(UE::DerivedData::FBuildVersionBuilder &, ITextureFormat *&)
| Name | GetVersion |
| Type | function |
| Header File | /Engine/Source/Developer/TextureBuild/Public/TextureBuildFunction.h |
| Include Path | #include "TextureBuildFunction.h" |
void GetVersion
(
UE::DerivedData::FBuildVersionBuilder & Builder,
ITextureFormat *& OutTextureFormatVersioning
) const