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API > API/Developer > API/Developer/TextureBuild
| Name | FGenericTextureDecodeBuildFunction |
| Type | class |
| Header File | /Engine/Source/Developer/TextureBuild/Public/TextureBuildFunction.h |
| Include Path | #include "TextureBuildFunction.h" |
Syntax
template<class ITextureFormatObject>
class FGenericTextureDecodeBuildFunction : public UE::DerivedData::IBuildFunction
Inheritance Hierarchy
- UE::DerivedData::IBuildFunction → FGenericTextureDecodeBuildFunction