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Unreal Engine C++ API Reference > Developer > TargetDeviceServices > ITargetDeviceProxyManager
References
Module | TargetDeviceServices |
Header | /Engine/Source/Developer/TargetDeviceServices/Public/ITargetDeviceProxyManager.h |
Include | #include "ITargetDeviceProxyManager.h" |
TSharedPtr< ITargetDeviceProxy > FindProxy
&40;
const FString & Name
&41;
Remarks
Finds the device proxy for the specified device name. The device proxy, or nullptr if it couldn't be found.
Parameters
Name | Description |
---|---|
Name | The name of the device to create the proxy for. |