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Unreal Engine C++ API Reference > Developer > SourceControl > ISourceControlOperation
- ISourceControlOperation::GetName()
- FPerforceSourceControlChangeStatusOperation::GetName()
- FConnect::GetName()
- FCheckIn::GetName()
- FCheckOut::GetName()
- FGetFileList::GetName()
- FMarkForAdd::GetName()
- FDelete::GetName()
- FRevert::GetName()
- FSyncPreview::GetName()
- FSync::GetName()
- FUpdateStatus::GetName()
- FCopy::GetName()
- FResolve::GetName()
- FGetPendingChangelists::GetName()
- FGetSubmittedChangelists::GetName()
- FGetChangelistDetails::GetName()
- FUpdatePendingChangelistsStatus::GetName()
- FNewChangelist::GetName()
- FDeleteChangelist::GetName()
- FEditChangelist::GetName()
- FRevertUnchanged::GetName()
- FMoveToChangelist::GetName()
- FShelve::GetName()
- FUnshelve::GetName()
- FDeleteShelved::GetName()
- FDownloadFile::GetName()
- FCreateWorkspace::GetName()
- FDeleteWorkspace::GetName()
- FGetFile::GetName()
References
Module | SourceControl |
Header | /Engine/Source/Developer/SourceControl/Public/ISourceControlOperation.h |
Include | #include "ISourceControlOperation.h" |
FName GetName&40;&41; const
Remarks
Get the name of this operation, used as a unique identifier