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| Name | IDecomposeMeshToHullsAsync |
| Type | class |
| Header File | /Engine/Source/Developer/PhysicsUtilities/Public/ConvexDecompTool.h |
| Include Path | #include "ConvexDecompTool.h" |
Syntax
class IDecomposeMeshToHullsAsync
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IDecomposeMeshToHullsAsync() |
ConvexDecompTool.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool DecomposeMeshToHullsAsyncBegin
(
UBodySetup* InBodySetup, |
Utility for turning arbitrary mesh into convex hulls. | ConvexDecompTool.h | |
const FString & GetCurrentStatus() |
Returns the current status message in the decomposition process. An empty string is returns if the convex decomposition is complete. | ConvexDecompTool.h | |
bool IsComplete() |
Returns true if the convex decomposition process has completed and results are ready. | ConvexDecompTool.h | |
void Release() |
ConvexDecompTool.h |