Navigation
API > API/Developer > API/Developer/PhysicsUtilities
Description
Utility for turning arbitrary mesh into convex hulls. @output InBodySetup BodySetup that will have its existing hulls removed and replaced with results of decomposition.
| Name | CreateIDecomposeMeshToHullAsync |
| Type | function |
| Header File | /Engine/Source/Developer/PhysicsUtilities/Public/ConvexDecompTool.h |
| Include Path | #include "ConvexDecompTool.h" |
| Source | /Engine/Source/Developer/PhysicsUtilities/Private/ConvexDecompTool.cpp |
IDecomposeMeshToHullsAsync * CreateIDecomposeMeshToHullAsync()
Parameters
| Name | Remarks |
|---|---|
| InVertices | Array of vertex positions of input mesh |
| InIndices | Array of triangle indices for input mesh |
| InAccuracy | Value between 0 and 1, controls how accurate hull generation is |
| InMaxHullVerts | Number of verts allowed in a hull |