Navigation
Unreal Engine C++ API Reference > Developer > MeshMergeUtilities > FStaticMeshComponentAdapter
- IMaterialBakingAdapter::RetrieveRawMeshData()
- FStaticMeshComponentAdapter::RetrieveRawMeshData()
References
Module | MeshMergeUtilities |
Header | /Engine/Source/Developer/MeshMergeUtilities/Public/StaticMeshComponentAdapter.h |
Include | #include "StaticMeshComponentAdapter.h" |
Source | /Engine/Source/Developer/MeshMergeUtilities/Private/StaticMeshComponentAdapter.cpp |
virtual void RetrieveRawMeshData
&40;
int32 LODIndex,
FMeshDescription & InOutRawMesh,
bool bPropagateMeshData
&41; const
Remarks
Retrieves model data in FMeshDescription form