Navigation
API > API/Developer > API/Developer/MeshMergeUtilities > API/Developer/MeshMergeUtilities/FStaticMeshAdapter
- IMaterialBakingAdapter::RetrieveMeshSections()
- FStaticMeshAdapter::RetrieveMeshSections()
References
| Module | MeshMergeUtilities |
| Header | /Engine/Source/Developer/MeshMergeUtilities/Public/StaticMeshAdapter.h |
| Include | #include "StaticMeshAdapter.h" |
| Source | /Engine/Source/Developer/MeshMergeUtilities/Private/StaticMeshAdapter.cpp |
virtual void RetrieveMeshSections
&40;
int32 LODIndex,
TArray< FSectionInfo > & InOutSectionInfo
&41; const
Remarks
Retrieves all mesh sections from underlying data