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Classes
| Type | Name | Description | |
|---|---|---|---|
| FInstancedMeshMergeData | |||
| FMaterialKey | This helps identify materials that can be collapsed because of equivalence | ||
| FMeshLODKey | Structure representing a mesh and lod index | ||
| FMeshMergeData | Structure holding intermediate mesh merging data that is used throughout the mesh merging and proxy creation processes | ||
| FMeshMergeDataTracker | Used to keep track of in-flight data while meshes are merged and their corresponding materials baked down | ||
| FRawMeshExt | Structure for encapsulating per LOD mesh merging data | ||
| FSkeletalMeshComponentAdapter | Adapter which takes a Skeletal Mesh asset to use for material baking (allows for changes to the asset itself) | ||
| FStaticMeshAdapter | Adapter which takes a Static Mesh asset to use for material baking (allows for changes to the asset itself) | ||
| FStaticMeshComponentAdapter | Adapter which takes a Static Mesh Component instance to use for material baking (does not allow for changes to the underlying asset itself) | ||
| IMaterialBakingAdapter | |||
| IMeshMergeExtension | |||
| IMeshMergeModule | |||
| IMeshMergeUtilities | Typedef pair of FVector2Ds, key == uv position offset and value == uv scaling factor. |
Typedefs
| Name | Description |
|---|---|
| MaterialRemapPair | |
| MeshLODPair | |
| SectionRemapPair | |
| TConstLODIndexIterator | |
| TConstRawMeshIterator | Typedefs to allow for some nicer looking loops |
| TRawMeshIterator |