Navigation
Unreal Engine C++ API Reference > Developer > MeshBuilder > FStaticMeshBuilder
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
bool | Build
(
const FSkeletalMeshBuildParameters& SkeletalMeshBuildParameters |
No support for skeletal mesh build in this class. |
![]() ![]() |
bool | Build
(
FStaticMeshRenderData& OutRenderData, |
Build function should be override and is the starting point for static mesh builders |
![]() ![]() |
bool | Build
(
FStaticMeshRenderData& OutRenderData, |