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API > API/Developer > API/Developer/Horde > API/Developer/Horde/FComputeSocket
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSharedPtr< FComputeChannel > CreateChannel
(
int ChannelId, |
Attaches a channel to this socket. | Compute/ComputeSocket.h | |
TSharedPtr< FComputeChannel > CreateChannel
(
int ChannelId, |
Attaches a channel to this socket. | Compute/ComputeSocket.h |
CreateChannel(int, bool)
Description
Attaches a channel to this socket.
| Name | CreateChannel |
| Type | function |
| Header File | /Engine/Source/Developer/Horde/Public/Compute/ComputeSocket.h |
| Include Path | #include "Compute/ComputeSocket.h" |
| Source | /Engine/Source/Developer/Horde/Private/Compute/ComputeSocket.cpp |
TSharedPtr< FComputeChannel > CreateChannel
(
int ChannelId,
bool Anonymous
)
CreateChannel(int, FComputeBuffer, FComputeBuffer)
Description
Attaches a channel to this socket.
| Name | CreateChannel |
| Type | function |
| Header File | /Engine/Source/Developer/Horde/Public/Compute/ComputeSocket.h |
| Include Path | #include "Compute/ComputeSocket.h" |
| Source | /Engine/Source/Developer/Horde/Private/Compute/ComputeSocket.cpp |
TSharedPtr< FComputeChannel > CreateChannel
(
int ChannelId,
FComputeBuffer RecvBuffer,
FComputeBuffer SendBuffer
)