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API > API/Developer > API/Developer/CookedEditor
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| Name |
TCookedCookerTargetPlatformSettings |
| Type |
class |
| Header File |
/Engine/Source/Developer/CookedEditor/Public/CookedEditorTargetPlatformSettings.h |
| Include Path |
#include "CookedEditorTargetPlatformSettings.h" |
Syntax
template<typename Base>
class TCookedCookerTargetPlatformSettings : public Base
Inheritance Hierarchy
- Base → TCookedCookerTargetPlatformSettings
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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CookedEditorTargetPlatformSettings.h |
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CookedEditorTargetPlatformSettings.h |
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Destructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
~TCookedCookerTargetPlatformSettings()
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CookedEditorTargetPlatformSettings.h |
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Variables
Public
Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
virtual void GetAllPossibleShaderFormats
(
TArray< FName >& OutFormats
) const
|
Disabling stuff since it's just a cooker. |
CookedEditorTargetPlatformSettings.h |
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virtual void GetAllTargetedShaderFormats
(
TArray< FName >& OutFormats
) const
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CookedEditorTargetPlatformSettings.h |
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CookedEditorTargetPlatformSettings.h |
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