Navigation
| Name | CookedEditor |
| Type | Editor |
| Location | /Engine/Source/Developer/CookedEditor/ |
| Module Build Rules | CookedEditor.Build.cs |
Classes
| Name | Remarks |
|---|---|
| FIniCookedEditorPackageManager | An implentation of ICookedEditorPackageManager that uses BaseGame.ini / DefaultGame.ini to control cooked editor packaging setup |
| TCookedCookerTargetPlatformControls | |
| TCookedCookerTargetPlatformSettings | |
| TCookedEditorTargetPlatformControls | Templated class for a target platform used to cook a cooked editor. |
| TCookedEditorTargetPlatformSettings | Templated class for a target platform used to cook a cooked editor. |
Interfaces
| Name | Remarks |
|---|---|
| ICookedEditorPackageManager | Allows a project to control how packages are cooked when making a cooked editor. |