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Unreal Engine C++ API Reference > Developer > CookedEditor > FIniCookedEditorPackageManager
- ICookedEditorPackageManager::AllowObjectToBeCooked()
- FIniCookedEditorPackageManager::AllowObjectToBeCooked()
References
Module | CookedEditor |
Header | /Engine/Source/Developer/CookedEditor/Public/CookedEditorPackageManager.h |
Include | #include "CookedEditorPackageManager.h" |
Source | /Engine/Source/Developer/CookedEditor/Private/CookedEditorPackageManager.cpp |
virtual bool AllowObjectToBeCooked
(
const class UObject * Obj
) const
Remarks
Allows the subclass to exclude specific objects in packages discovered during the cook. By default, will disallow UBlueprint objects